Justice Pork Games

We don’t serve pork here. We serve justice.

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Intro

Here at Team JPG, we live by one guiding principle: serving cold, hard, dubiously kosher justice.

Stray The Wayward Path

Can you heal the corrupted land, defeat dangerous creatures, and uncover the mystery behind your caretaker’s disappearance? Your mechanical arm is the key. Scale perilous cliffs, swing through the sky, fight through hordes of corrupted enemies, and uncover new power-ups along the way.

Stray: The Wayward Path is a third-person action adventure game where you play as Aapo, a boy who wields a powerful mechanical arm. Years ago, tainted by your people's misuse of its magic, the revered volcano, Chi'Lito, erupted. The eruption blanketed the land in corruption, turning its wildlife hostile.

In the devastating aftermath, your people scattered and you were abandoned. But the shaman, Kunara, took you in and raised you as her own. Together, you have learned to survive in the war-torn world. However, one day, you awake to find Kunara missing. Why? Follow the tracks left behind by Kunara. Overcome dangerous foes to become more powerful. Discover the history of your lost people, and uncover your role in an unfolding prophecy. Can you save your people?

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Team JPG

Art

Jocelyn Bedell – Lead Artist

Responsible for the birth of our boy.


Briea Dowse – Environment

Chief of the Briea-people, and creator of slugs.


Brennan Howell – Environment & VFX

Currently addressing the balloon elephant in the room.


Jason Cotugno – Props & Animations

Really likes Kingdom Hearts χ.


Design

Nick Magnus – Lead Designer

Drick Klagnus is a technical designer well known for his work as one of the top chefs at JorgerBurger®.


Jon Nickerson – Level Designer

Memes are life and life is good.


Lenny Gingello – Level Designer

“I love kimchi.”


Programming

Gabe Troyan – Lead Programmer

Platyformer™ developer.


Rosser Martinez – Gameplay

If it’s not inspired by Tekken or MGS2, something’s wrong.


Dustin Yost – Gameplay, AI & Tools

Favorite flavor of yogurt is gas.


Summer Softleigh – Gameplay & UI

Proficient at cutting rubies on a train.


Production

Eduardo Fernández – Producer

Working with necromancers has given him a new perspective on life.


Gavin Hieronymus – Chief QA Liaison

Mostly here to carry Gabe out of bronze Joust.


Narrative

Jon Vogt – Narrative Designer

uwu; where are the Gates?


Sonic Arts

Lydia Selman – Composer

Insert obligatory hedgehog-themed joke here


Marketing

Kelly Hillis

Here to help set our game apart from the visual novels on Itch.io.

Contact

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